Unreal Engine Gameplay Developer

Ashraful Hossain Eron

Ashraful Hossain Eron

Ashraful Hossain Eron

Unreal Engine gameplay developer specializing in Blueprint-driven gameplay systems, multiplayer gameplay, combat, gameplay AI, vehicles, stealth and interactive systems.

Unreal Engine gameplay developer specializing in Blueprint-driven gameplay systems, multiplayer gameplay, combat, gameplay AI, vehicles, stealth and interactive systems.

Selected Gameplay Work

1-minute Unreal Engine showreel

1-minute Unreal Engine showreel

Selected Projects

Gameplay systems, built in Unreal Engine.

Gameplay systems, built in Unreal Engine.

A selection of gameplay, AI, vehicle, platforming and environment work focused on practical Unreal Engine systems.

Unreal Engine 5.8

Multiplayer FPS Prototype

Client/server multiplayer, replicated weapon systems, Data Tables, per-weapon damage, damage and elimination system, procedural recoil, procedural hand sway, 360-degree aiming, weapon switching, ammo/reload, muzzle flash, audio and asset-specific hit VFX.

Unreal Engine 5.8

Multiplayer FPS Prototype

Client/server multiplayer, replicated weapon systems, Data Tables, per-weapon damage, damage and elimination system, procedural recoil, procedural hand sway, 360-degree aiming, weapon switching, ammo/reload, muzzle flash, audio and asset-specific hit VFX.

Unreal Engine 5

Choor — A Tale of a Thief

Stealth assassination game featuring AI Perception, Behavior Trees, patrol, chase, investigation, detection states, hiding, assassination, combat and interaction systems.

Unreal Engine 5

Choor — A Tale of a Thief

Stealth assassination game featuring AI Perception, Behavior Trees, patrol, chase, investigation, detection states, hiding, assassination, combat and interaction systems.

Unreal Engine 5

Horror FPS / Horror Prototype

First-person horror gameplay featuring enemy encounters, horror mechanics, combat/melee interactions, Blueprint gameplay scripting, VFX and audio integration.

Unreal Engine 5

Horror FPS / Horror Prototype

First-person horror gameplay featuring enemy encounters, horror mechanics, combat/melee interactions, Blueprint gameplay scripting, VFX and audio integration.

Unreal Engine 5

Road Rush

Vehicle gameplay project featuring Chaos Vehicles, player vehicles, AI traffic, spline-based path following, endless road spawning and vehicle respawning.

Unreal Engine 5

Road Rush

Vehicle gameplay project featuring Chaos Vehicles, player vehicles, AI traffic, spline-based path following, endless road spawning and vehicle respawning.

Unreal Engine 5

Nordic Village Environment

Large-scale environment featuring terrain, landscape, buildings, props, foliage, lighting, atmosphere, level dressing and scene composition.

Unreal Engine 5

Nordic Village Environment

Large-scale environment featuring terrain, landscape, buildings, props, foliage, lighting, atmosphere, level dressing and scene composition.

Unreal Engine 5

Platformer / Sky City Prototype

Third-person platformer featuring character movement, jumping, traversal, platform and obstacle gameplay, checkpoints, progression and level design.

Unreal Engine 5

Platformer / Sky City Prototype

Third-person platformer featuring character movement, jumping, traversal, platform and obstacle gameplay, checkpoints, progression and level design.

About Me

Blueprint-focused gameplay development.

I’m an Unreal Engine gameplay developer focused on building gameplay systems with Blueprints. My practical work includes multiplayer gameplay, combat and weapon systems, gameplay AI, stealth mechanics, horror gameplay, vehicle systems, platformer mechanics, level design, and VFX and audio integration.

Unreal Engine

Unreal Engine 5 · Blueprints · Gameplay Framework · Enhanced Input · UMG · Animation Systems

Multiplayer & Combat

Multiplayer Replication · Client/Server Gameplay · Combat Systems · Damage Systems · Weapon Systems · Data Tables

Gameplay AI

AI Perception · Behavior Trees · Blackboard · NavMesh · Gameplay AI

Vehicles & Environment

Chaos Vehicles · Spline-Based Movement · Level Design · VFX Integration · Audio Integration

Freelance Experience

Unreal Engine Developer — Freelance

Delivered Unreal Engine gameplay work for clients involving Blueprint-based gameplay systems, level design, AI implementation, vehicle systems and multiplayer mechanics.

Resume / CV

A concise overview of my gameplay development work and technical focus.

Download CV

Let’s Connect

Open to remote Unreal Engine and game development roles.

Ashraful Hossain Eron

Have a project or opportunity? Get in touch.

ASHRAFUL HOSSAIN ERON

Junior Unreal Engine Gameplay Developer

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